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b68026692e A benefit of giving this choice is that people feel a little freer, and also see that the game world is fairly large, with each portal leading to a new area. During a transition, I also move all the old sprites from the room being moved out to another array so that they still appear, and I then clear them out of memory once the map completely moves over. So it was just a straightforward exercise of nulling the objects in the FlxState one by one when switching states. 5. And, the next room, the dungeon ends. Once youve done that, its straightforward to convert the XML file into a UTF-8 string that will be used in your game to map the character codes to symbols in your font. Unfortunately, the .png that was provided did not match up with the data of the actual .TTF , so I couldnt get a character string out of the .png which I would use for the bitmap font class. If you want more than these size limits consider upgrading your file size.